Has anybody else have him get killed? Strangely, whenever he pickpockets on my game, it freezes and wont come back. Any ideas? Ok, how you go about fixing this is by; First hit Ongar with a low damage spell of something, just dont knock him out! Next make sure the gaurds catch you, pay the fine then go back to him, you should now be able to talk to him. For the next step your need about gold, or a high speechcraft skill. But raise his disposition of you to above 75, Next go and pay the blood price for attacking another member of the Thieves Guild.
Someone just added a few words about his chest. I checked it out. It's actually underground, I could only reach it with the "tcl" command, I unlocked it and it contained the things I sold him recently. He showed up recently, but he already found a vampire among us. So we have an actual, real vampire hunter this time? First things first, I needed to see to my Thieves Guild responsibilities.
I tracked down Ongar the World-Weary, finding him outside of his house. And remember, I like blueberries. It was done swiftly and safely, leaving us free to explore Bruma at our leisure. Tagging: rubbish78 sacrosanctities slurpinanakinsdiaries prncefinn mariekellytran roguestorm chanw00kpark onderon captainamuricasass jedihighcouncil. It was good to have that mess behind me. Another day of risking my hide, another payday that puts my honest delivery work to shame.
At least this time I had a friend to help save my skin. And when that happens, you have no choice and must either sink or swim? You are an interesting person to travel with. Ruin advised against pursuing that case as I was now. Another cold case. I told Ruin as much, and he smiled and said that he admired my drive to finish what I start. At 10pm he goes hungry and may go into sneak mode to obtain some food, a phenomenon that may cause a bit of trouble with the guards. If he finds any, he will find a seat and enjoy a late two-hour dinner.
Between midnight and his bedtime, Olav will be the only person left at the inn, so Ongar will just stroll around until he returns to his house and finds his bed at 6am.
Ongar wears a set of discreet lower-class clothing, including a pair of coarse linens with a collared shirt and a pair of stitched leather shoes. He wields an iron dagger and carries his house key and a leveled amount of gold. When you meet him for the first time, before having joined the guild, he will act innocent and politely introduce himself: "Ongar the World-Weary, they call me.
I've been everywhere, and done everything. Now I'm settled down for a good long rest. Bracing mountain air, good food and drink, and lively Nord fellowship. After you have joined the guild, his greeting will change considerably: "I see you are with the Gray Fox. He is one of the Thieves Guild's fences and will be the first fence if the Hero joins the guild. While he is one of the easiest to find when needing to sell, he only has He will only fence goods with members of the guild.
Ongar lives a simple life of sleeping and drinking, he can be found most often at Olav's Tap and Tack. When he isn't at the bar, he is at home sleeping. His home is plain, there is little of value inside except a few books. Picking up anything is counted as theft.
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